The aim of this paper is the discussion of aspects like accident and programming in the creative process in Media Art As a transdisciplinary and collaborative activity, it could be seen as a possibility for knowledge construction and sharing spaces. It also shows how media art practice can be used as a reference for the creative process in the architectural field. Building knowledge spaces through creative processes is a challenge based on the latest reconfiguration of the relations among artists, artworks and observers, which were enhanced after digital technology. Designing knowledge space as collaborative process, we assume that our examination contribute to any field by stimulating the transitions from analog to digital culture.