The paper presents an architectural design method, which was tested in a master class for four times. It combines the education of complex digital tools with their simultaneous use in the whole design process of an architectural (experimental) building design. The design method contains four steps: thematic association, idea to form, form to function, site implementation. The four steps are open to subjective conceptions as well as to individual use of different digital tools but all related to the overall building brief. Tools mostly used and educated were 3d animation softwares. Scripting, rapid prototyping and VR have also been included. The presentation format is film or other interactive, time based media.