A design problem shared over the Internet raises issues of how digital media and group dynamics affect networked design collaborations. This paper describes how to conduct a long-distance studio and compares asynchronous and synchronous collaborative techniques. Digital methods are discussed in relationship to both the creative process and design communication. In schematic stages, less precise tools used asynchronously allow free exploration and creative misreadings, while in later stages, more direct real-time exchanges bring a project to resolution. For the final review, synchronous  video-conferencing with interactive graphics allow comparison of cross-cultural differences. Used effectively, these tools can electronically create a compelling sense of place. Ways to foster a strong virtual  community are discussed in an agenda for future virtual design.